KHFMHD Any% (Beginner) Guide

General Notes

 * The timer starts from selecting "Yes" on the last menu from the New Game screen and ends on the final hit on Final Ansem


 * Split Icons: http://imgur.com/a/cpptP#0
 * Remember that you can use to go through text-boxes with  (English Version) or  (Japanese Version). It is helpful so you don't attack on accident after a text scene.
 * You can also press Start to exit out of the menu faster, so it's good to memorize what to do each time you have to open the menu.
 * Unless it is noted otherwise, always keep the default party!

Dive to the Heart
Choose the Staff and sacrifice the Shield. Simply defeat one shadow in the first fight. Defeat all four shadows in the second fight. Examine the door and then open the chest. Combo the box to break it and do the same for the barrel. Examine the door again.

Pick the middle option when talking to Selphie and the top option for Tidus and Wakka to select Dawn route.

Run straight into the light and defeat all the shadows. Run into the save point and then start running up the walkway and open the menu.

MENU:

Darkside I
Defeat Darkside with air combos. For a more consistent Guard Armor fight later on, jump up Darkside's arm and kill him with four air combos to the head (for extra experience).

Destiny Islands
Get the first log on the beach then make your way up to the treehouse and get the cloth. Jump on the tree, then jump to the path leading to the rope. Get the rope and jump back down to the walkway. Jump on the Seaside Shack roof and cross the bridge to get the second log near Riku. Walk off the island and talk to Kairi to end Day 1.

Go into the water and collect 3 fishes. Enter the Secret Place and get the first mushroom. Go back outside and get the seagull egg on top of the tree. Enter the door to the Cove where Kairi was on Day 1. Talk to Riku, then just press Start + to name your ship "Excalibur."

Race Riku. Win (duh).

After the race, walk across the water and past the tower. Push the boulder aside to collect the second mushroom, then walk towards the trees and hit one until you pick up two ripe coconuts. Talk to Kairi to get an empty bottle. Go back towards the bridge and collect some drinking water from the mini waterfall. Jump from the ramp and get third and final mushroom left of the ladder. Talk to Kairi twice to end Day 2.

Approach Riku across the bridge where he was on Day 1. Enter the Secret Place and walk forward to initiate the second Darkside fight.

Darkside II
Simply air combo Darkside to defeat him, same as the first.

Traverse Town (1st Visit)
Go towards the entrance to the Accessory Shop, then enter the 2nd District. Defeat 5 Shadows, enter the Accessory Shop in the 1st District, then exit to fight Leon.

Leon
Defeat Leon. Use two 1-hit, 2-hit, 3-hit patterns of air combos to beat him.

Talk to Leon twice, then go straight to the 3rd District to fight some soldiers and Guard Armor.

Guard Armor
Soldiers can be killed in 2 hits. Mash to order Donald and Goofy to attack. Just spam aerial combos on Guard Armor.

MENU:

Exit Traverse Town through the front door.

GUMMI SHIP MENU:

Select the top node from the World Map to fly to Wonderland.

Wonderland
Approach the door to enter the Bizarre Room. Approach the very small door, push the bed, drink the "bottle," and then enter Queen's Castle. Go left to enter Lotus Forest. Defeat the small pack of heartless here by using Fire and attacking them if necessary. Enter the 1st small alcove to your right while hugging the wall then open the pink box for "Footprints" and return to Queen's Castle.

Talk to the closest Red Card Soldier and pay attention to what evidence box drops last (Goofy & Donald) after they've been shuffled. Once you chose a evidence box, spam aerial combos on the Crank Tower. Go back to the Lotus Forest, follow the straight path to the Tea Party Garden, and then enter the door to the Bizarre Room.

Grab onto the ledge so that way you won't spawn the heartless, then jump on the table and light the candles. After lighting both candles, jump to the slant near the Queen's Castle hatch. Jump towards the lock and mash to unlock the latch before the heartless spawn. Enter through the opening and head into the Bizarre Room. Talk to Cheshire Cat to start the Trickmaster fight.

Trickmaster
Combo Trickmaster from the table to stun it. Attack it as much as possible while it's down, jumping back and forth from the chair when it's not. Repeat until Trickmaster is defeated, using fire if you can't reach it.

Leave Wonderland from the Rabbit Hole save point and select the right node to proceed to Deep Jungle.

Deep Jungle
Sabor simply takes a few combos to be defeated in this fight. Use fire if he's too far away from you. Roll off the Treehouse where Sora is facing to enter Treetop. Jump into the Jungle Slider mini-game and immediately quit out to enter the Camp. Collect all the slides. There's one directly to your right near the large box, one on top of the pile of crates, one on your way to the top of the tent, two on top of the tent/awning, and one final one underneath the awning on a box. Enter the Tent.

Talk to Jane, examine the projector, leave the Tent, and enter Hippo Lagoon. Jump across all hippos to reach the vine at the very end and get to Vines 2. Climb the vine on the tree to get to the Climbing Trees. Take the exit on the ledge to your right to reach the Treehouse. Roll off to the same area as before, enter and quit out of the Jungle Slider mini-game, and then enter the Tent again. Exit the Tent to initiate the first of 5 Powerwilds fights.

Kill all the Powerwilds with Blizzard spam and combos and proceed back to Hippo Lagoon. Climb up the vine at the beginning this time, examine the flower, start the Vine Jump mini-game, and quit out of it. This will teleport you to Vines 2, so just climb up the vine to get to the Climbing Trees. Defeat 6 more Powerwilds and proceed to the Treehouse. Clear out all the Powerilds here and jump slash onto the stairs. Jump off the back of the Treehouse and over the railing to drop to Jungle: Cliff. Defeat the Powerwilds, enter the Bamboo Thicket, and then finish off the last group of enemies.

Head back to the Tent, touch the save point if you need to, and head back to the Bamboo Thicket to fight Sabor again.

Sabor II
If Sabor walks slowly towards you, spam Fire to provoke him to attack. If he jumps right at you, start comboing him right away. The rest of the fight is simply a mix between combos and using Fire. If Sabor gets stunned near the bamboo, he'll most likely jump into it, so use Fire if you don't think you'll be able to reach him before he hides. You can parry his charge attack, as well as keep him stunlocked if you're fast with your combos.

After you finish off Sabor, head to Hippo Lagoon and then up to the Climbing Trees via the Vine Jump mini-game skip as you did before. This will initiate the Black Fruit mini-boss, which simply takes 15 hits to defeat. Enter the Treehouse area, and then immediately jump over the railing to your left to start the Clayton fight.

Clayton
In phase one you simply want to hit Clayton six times, or five if Donald uses Fire once. Air combos with no finishers are the most efficient way to do this so you don't knock him too far away. In the second phase, the first goal is to knock Clayton off of Stealth Sneak. You can either let Clayton shoot you and jump towards you to get in two air combos on Stealth Sneak, or roll towards him and combo Stealth Sneak three times. Once the Stealth Sneak reveals itself, try to time your combo to stun him during his kick attack. As soon as you stun Stealth Sneak, try to position yourself where your back is near the entrance of the area. Stealth Sneak will jump towards you, after which it should take two combos to knock Clayton off Stealth Sneak. Once Clayton is alone, use repeated two-hit air combos to attack him and keep him in place. You can optionally mash to call your allies to attack him as well.

Enter the Waterfall Cavern once you've defeated Clayton. Pretty much stay at the left side of the room while climbing up, using a series of jumps and ledge grabs to make your way to the top.

Travel to Wonderland, then select the World Map and travel back to Traverse Town.

Traverse Town (2nd Visit)
Go to the 2nd District. Go to the Alleyway and roll as quickly as possible towards the Secret Waterway grate, but staying on land. Turn around and use two Blizzards to kill any Yellow Operas that followed you, then use the Red Trinity in front of the grate and enter the Secret Waterway. Talk to Leon twice and head back to the Accessory Shop.

Talk to Cid, then talk to him again and sell 4 AP Boosts, Ribbon, Ifrit's Horn, Pretty Stone, and 2 Hi-Potions. You can sell any extra items you don't need at this point as well to guarantee you hit 1250 munny. Head back to the 3rd District via the 2nd and enter the Mystical House (???) through the "Fire" Door by casting Fire on it. Hop across the rocks to get to the Magician's Study (currently "Empty Room"). Roll over the save point after Merlin finishes talking (so you can land here later) then talk to him again to give him the book and retrieve the Simba Summon. Go back to the 3rd District, again hopping between the rocks.

Unlock the 1st District door via the lock to your left, then turn around and enter the Small House up the steps. Talk to Cid, then go to the 1st District from the door that you just unlocked. Talk to Cid twice, buy a Fira-G (250) and a Haste-G (1,000), and then leave Traverse Town.

GUMMI SHIP MENU:

Warp to Wonderland, select the World Map, and select the blue Warp Hole.

Agrabah
Go straight into Main Street and left into the Alleyway to find Jasmine. You can either spam Blizzard on these Bandits and open the lock now or wait until a bit later to perform a somewhat risky skip. Go back into Main Street and go straight to Aladdin's House via the ground-level pole entrance. Free the Carpet on your right and open the Megalixir chest before taking the Plaza exit. Head out to the Desert and talk to the Carpet to rescue Aladdin.

Summon Simba immediately, making sure to pause for a second while starting up the summon animation to freeze enemy movement while Simba loads. There are two waves of Bandits. A simple press of will take out each wave.

Switch out Donald for Aladdin. Jump on the boxes, across the canopies, and enter the Alleyway.

MENU:

Try to roll into the lock and open it without fighting any enemies if you didn't open it before. If you did open it earlier, then just jump across the two awnings and enter Main Street. Jump across the gap in front of you and drop down to the left at the end of the room to enter the Bazaar. If Black Fungus spawn, simply leave and re-enter the room. Kill the two Bandits and two Green Requiems without falling to the lower area or you'll spawn more enemies. Once the Command Menu turns blue, jump across the awnings to make your way up to another lock and release it. Enter Aladdin's House again for a little text box scene, then enter Palace Gates via the upper door across the canopies. Simply roll off the ledge to initiate the Pot Centipede fight.

Pot Centipede
Just spam air combos on Pot Centipede and stay behind his head when he breaks out. Cure in the air if you need to; the Pot Spiders can do quite a bit of damage. Hopefully, you should be able to finish the fight in Main Street. Before the scene fades to black, try to run towards the Plaza to spawn in that room.

Head into the Desert to fight the Cave of Wonders Guardian.

Cave of Wonders Guardian
Start by rolling towards the left side of the Tiger Head 5 times. Jump 3-4 times to get on top of him, then only try to do single vertical attacks on his right eye from his nose. When he puts his head down, spam full air combos and mash. Once the right eye is defeated, spam air combos on the left eye. If you feel like he's about to get up, then spam Blizzard on his nose until he gets up. You should then be able to finish off his left eye within a few hits.

Enter the Cave, jump down to your right, and take the dark exit to your left into the "Silent Chamber." Go up the waterfall directly ahead, then go across the platform to enter the Hidden Chamber. Get up on the stairs and use Fire on the pillar (or attack it if you have no MP). Swim back to Silent Chamber and go upstairs to the Hall. Proceed to the nearest exit, then across the gap in the next room to reach the Treasure Room. You can optionally put Scan on here if you like. Enter the Lamp Chamber to initiate the first Jafar fight.

Jafar
Roll straight once, grab onto the platform, then roll or jump to dodge Jafar's first attack. If you want to go for the 1-cycle strat, jump off the platform and hit Jafar twice, followed by a Blizzard. This will cause him to throw up a magic barrier. Use a couple of air combos on him while mashing, then time an aerial hit to stagger him just as he tries to move away. The timing for this is a bit tight and is why some people elect to go for 2-cycle, which opens with an air combo instead of Blizzard. Either way, once Jafar is staggered simply air combo him while mashing until he begins his staff explosion move (you'll see a purple light appear at the top of the staff). Once the purple light gets to the bottom of the staff, jump to avoid the explosion and then finish of the fight with more air combos. If he teleports away (purposefully if you go for 2-cycle), just follow him and finish him off with some more air combos. If you think he still has a lot of HP left, you can use the 1-cycle opener to try to keep him on the platform longer.

Approach Jasmine, optionally equpping Scan and Hurricane Blast on your way, then roll into the crater to fight Genie Jafar.

Genie Jafar
Target onto Genie Jafar, then jump and spam Blizzaras on him at the beginning of the fight. Jump high and to the right to avoid his swipe attack. Start attacking Iago with air combos once he reaches the platform. Once Iago reaches the opposite side of the platform, jump to the left of him and continue your air combos. Hopefully, if you did enough damage, Iago should move back towards the torch on the right side of the platform. Spam full air combos as he moves, then only 2-hit combos once he reaches the torch so you don't go flying off the platform. Mash throughout the fight to provoke Aladdin and Goofy to attack Iago. If you don't manage to kill Iago before he leaves the platform, run back towards Jafar and spam some more Blizzaras on him.

Try to get yourself killed while escaping the Cave of Wonders on the Carpet by running into boulders, falling sections, and fire pillars.

MENU:

Select the blue Warp Hole above Agrabah on the World Map, but be sure to avoid the warp hole in the mission.

Monstro
Approach the boat, dodge roll off, and enter Chamber 1. Go upwards to the left to Chamber 2, right to Chamber 3, into Chamber 2 again next to you, straight ahead to Chamber 5, right to Chamber 6, up to the right to Chamber 5 again, and then into Chamber 4 on the same platform. Enter the Bowels to initiate the first Parasite Cage fight.

Parasite Cage I
Just spam full aerial combos on Parasite Cage, as low as possible, then jump down into the Mouth. That's it.

Open the chest on the boat to get High Jump.

MENU:

Roll up the wall next to the Chamber 1 entrance and jump to grab the ledge above it. Enter the Throat and climb up to the Stomach to initiate the second Parasite Cage fight.

Parasite Cage II
Again, just like the 1st fight, spam full aerial combos until he's dead. Cure if you need to. If you knock it down, just do 2 hit aerial combos (no finishers) until it gets back up again. If you keep your aerial combos low enough you can keep him stunned, just like the first fight.

Warp back to Monstro and pick up Watergleam in the chest above you to Sora's left. Exit through the save point on the boat, and pick the node to the right of Monstro on the World Map to go to Halloween Town.

Halloween Town
Guillotine Gate: Enter Guillotine Square

Guillotine Square: Get the Power Up chest on a platform northwest from you and west from the Lab door, then use it

Approach the Lab Entryway door, enter the Research Lab, then go to the Graveyard

Graveyard: Roll once to make the Shadows appear, then jump and spam Blizzara

Go next to the tomb to make the two Search Ghosts spawn and kill them in two Blizzaras

Do some combos and Blizzaras to kill the three Wight Knights, then return to the Research Lab

Research Lab: Talk to Dr. Finkelstein, then go find the Mayor in the Boneyard within the tomb in the Graveyard

Graveyard: If you get White Mushrooms here, then physically hit all of them once to make them disappear

If you get normal heartless, defeat some Wight Knights and four Search Ghosts

Once your Command Menu turns blue, get close to the tomb and mash ▲ to avoid fighting 3 Wight Knights

Boneyard: Talk to the Mayor, press ▲ on the proper order of ghost statues, then open the chest (Jack-in-the-Box)

Go into the cat-looking statue to enter Moonlight Hill

Moonlight Hill: Use Fira on the black platform up ahead, jump on it, and return to the Research Lab again.

Research Lab: Talk to Dr. Finkelstein again, then go back to Moonlight Hill with the same black platform as before

Moonlight Hill: You at least want to have 1.5 MP or more just in case Black Fungus spawn here

If some Black Fungus do spawn, then use Fire on the black platform again to leave and re-enter

If 3 Wight Knights and a Gargoyle spawn, then spam Blizzara on them and stay in that corner

Head towards the switch on the hill when your Command Menu is blue and press ▲

Enter through the gates to Oogie's Manor

Oogie's Manor: Do this except the last two jumps: https://www.youtube.com/watch?v=5fvVHoGQoog

Evil Playroom: Focus on either Shock or Barrel first and only do full ground combos

Once Shock and Barrel are defeated, then you can either use Stop on Lock or just hit him like crazy

Video Link: http://www.youtube.com/watch?v=-qoOO_eyEhM

Hit the big switch in front of you, then leave the room

Oogie's Manor: Jump down to your left first, then just go straight down to get to Oogie's green door

Torture Chamber: Lock onto the 1st Gargoyle and use 4 Firas on it, then kill off the 2nd Gargoyle

Try to roll onto the glowing switches that's in front of Oogie to where your allies won't help you

Oogie can only take a maximum of 10 hits before he turns invincible and knocks you back down

Which is why you do not want your allies to be in the closed gates with you when you press the switch

When he knocks you down after landing 10 hits on him, jump and use Fira until he throws his red dice

Try to hit his red dice back at him so you can automatically make the switches glowing again

If you fail to deflect it, then Oogie will do one of the five things here:

(1): Buzz Saw

(2): Two Gargoyles spawn

(3): Two Wight Knights spawn

(4): Sith Wheel

(5): Two Search Ghosts spawn

(6): Healing Machine (Only tries to uses it if you fail to kill him in 2-Cycles)

Once you get back up there again by yourself, 10 more hits should be able to finish him off

If you don't kill him, then a couple more Firas should kill him

Video Link: http://www.youtube.com/watch?v=ktSlo5rQD54

Oogie's Manor: Jump down, then jump up the leg and go right to defeat the 1st Shadow Glob

Jump on top of the little shelter and go right to the 2nd Shadow Glob

Jump down to the 3rd Shadow Glob, then grab onto the ledge on the left to get back up

Jump over to the 4th Shadow Glob, then go straight to the 5th Shadow Glob

The 6th Shadow Glob is up ahead, then go to the top and kill off the final Shadow Glob

Video Link: http://www.youtube.com/watch?v=fzVHXGG7WjE

MENU 6: Equipment -> Sora -> Equip Pumpkinhead

Abilities -> Sora -> Equip Air Combo Plus 1 and Tech Boost

\-> Donald -> Equip MP Haste, MP Rage, and Second Wind

Leave from Guillotine Gate and head towards Neverland

If you miss Hook's Ship, then just go to Atlantica, don't Disembark, "Select World" and go back towards Neverland

Neverland
Ship: Hold: Enter the door to your right, climb up the ladder, enter the door to your right, then jump down

Ship: Freezer: Climb up the ladder, then go left and jump through the right hole

Ship: Cabin: Use the Green Trinity hotkey Stop while climbing up the ladder to the Captain's Cabin

Captain's Cabin: Attack Anti-Sora with 2 hits, then immediately use Stop

Do 2 hits and Stop again, then spam full combos until he goes underground

Once you are able to get 2 hits in again, do the same thing you did before until you're out of MP

When he has 1.5 bars of HP left, you want to do a combo of 1 hit, 1 hit, full combo

After the Shadow Teleport, dodge his strike and try to time your attack to start your combo again

Repeat that over and over until he dies

He will always either go underground and create 2 clones or does his little uppercut attack

You can also jump in the air and use Blizzard, then do 1 hit and a full combo

Donald and Goofy can also troll you in this fight by pushing him away from you

Video Link: http://www.youtube.com/watch?v=RQ-UxMTdXaA

After defeating Anti-Sora, open the hatch in front of you and jump down

MENU 7: Equipment -> Sora -> Replace White Fang with Raven's Claw & replace Brave Warrior with Ray of Light

Ship: Cabin: Go back to the Captain's Cabin and enter the door outside

FORCED MENU: Switch out Donald for Peter Pan

Pirate Ship: Jump on the higher ground behind you and immediately summon Simba

Hold ▲ until 3 charges and release ▲ for the 1st wave, then fully charge Simba for the last two waves

Kill off the last Battleship

When the fight with Hook starts, fly up to the right where he is and cast Stop on him

You want to just do 3 hits and Stop over and over again until you're out of MP, then spam full combos

You cannot use Stop on him when he uses his crazy spin attack and during his counterattack

Once he is done trying to counterattack you, use Stop again and spam full combos until he's dead

Use Cura if needed.

Video Link: http://www.youtube.com/watch?v=kkoClEakIxs

Clock Tower: Go to the upper-right corner of the pathway on the Clock Tower to get the Flare-G chest

Go back to where you were, go down and hit the long hand of the clock

Leave through the save point

MENU 8: Equipment -> Sora -> Equip Fairy Harp

Abilities -> Sora -> Equip Guard and Ars Arcanum

\-> Shared Abilities -> Equip Glide

Traverse Town (3rd Visit)
Go to the 2nd District

2nd District: Take the right path and glide over some ledges

Then glide over to the right leading to the ladder on top of the Gizmo Shop where the bell is

Once the 8 heartless spawn, use Ars Arcanum and mash ▲, and activate the Red Trinity

Ring the bell three times, then approach the keyhole to fight Guard Armor

Just mash X to bring Guard Armor down

When it turns into Opposite Armor, lock onto the main body immediately and start spamming air combos

After his first 2-3 attacks, try to use Ars Arcanum on him

Once the main body's HP only has 1 bar of HP left, go after the body parts

You need to kill off the body parts since the main body has a HP cap until they are destroyed

You can also use Blizzara if you need to kill off some of the body parts

Finish him off when you have destroyed all body parts

Video Link: http://www.youtube.com/watch?v=oYG-RtVOfZI

Go to the 1st District, talk to Cid, then leave the world

Gummi Ship Menu: Enter the editor, replace the Fire-G with your Flare-G, save your Gummi Ship, and exit.

Warp to Neverland and fly towards Hollow Bastion

Hollow Bastion (1st Visit)
Rising Falls: Jump across the platforms, make your way up to where Riku and Beast are, and go to the Castle Gates

Castle Gates: Hold the analog stick down and fall off

Base Level: Enter the bubble that is closest to the wall

Waterway: Press ▲ to make Beast break through the wall, then jump into the bubble

Activate all of the switches once to get to the next bubble and hotkey Gravity

Press the next switch to ride the platform up

Use 3 Gravitys on the Defender with some Firas and activate the main switch

Jump into the bubble to go back, then activate 3rd and 2nd switches in the 2nd part of the room

Go back to Base Level

Base Level: Roll all the way to the corner, press ▲ to call Beast over to you, then activate the blue switch

Castle Gates, Approach the really big door and fight Riku

Entrance Hall: Guard his 1st attack, move towards him, do 2 hits and use Ars Arcanum while mashing ▲.

If Goofy deflects his attacks, then he will use his spin counterattack, then he'll jump in the air

Pretty much you always want to do 2 hits and Ars Arcanum, full combo if you can't use Ars.

You can also be like Cyber and spam aerial combos on him

Video Link: http://www.youtube.com/watch?v=uqBsWHgpbN8

Once you defeat Riku, enter the door on the left into the Library

Library: Pick up the red book at the left corner and put it in the shelf

Go upstairs, get the book that's on a table, take the green book from the shelf and put another book in

Press the red switch and go through the door to the upper level of Entrance Hall

Entrance Hall: Immediately press R1, hold L1 and press ▲, press L2, and hold L1 + ▲ again for all candles

Go left, break the pots, use the Red Trinity, and push the statue

Once the fire is gone from the upper-middle of the room, glide over there for the 1st Emblem Piece

Jump down and get the 2nd Emblem Piece on the floor, then the 3rd Emblem Piece in the water

Open the chest to the right for the 4th Emblem Piece and insert all 4 Emblem Pieces into the Emblem Door

After you skip a cutscene, hold the left analog stick "southeast", and go outside

Castle Gates: Go up the stairs and glide to the big platform to the right

Wait a few seconds then jump in the air use about 2-3 Gravitys on the approaching Wyverns

1-2 hits should finish off the Wyverns if they got caught in Gravity

Once the Command Menu turns blue, glide all the way back to the switch that is not glowing red.

Stop gliding once you're right next to the blue switch

Great Crest: Activate the switch to enter the big Elevator

Kill the three Wizards that spawned in the middle of the Elevator Ride, then activate the blue switch

Before you get off, waste all of your items and make sure the camera is facing directly at the stairs

Activate the Blue Trinity up ahead to get a Megalixir and 2 Cottages

Enter the Lift Stop, activate the blue switch, ride the elevator up, and enter the upper level

Go right activate another blue switch to ride another elevator up to High Tower

High Tower: Go straight into Lift Stop, straight past the heartless to enter another part of High Tower

Use Gravity on the Defender and kill the 4 Darkballs, then leave the room and re-enter the room

Activate the blue switch to make a block go down, then jump and glide over to the left ledge

You should be able to grab onto the ledge just fine

You can sometimes be able to get on there without having to grab onto the ledge

Enter Lift Stop at the upper-left corner and enter Castle Chapel to fight Maleficent


 * Use Beast's Ethers to heal your MP before entering the fight if you need to

Castle Chapel: Jump onto her platform, immediately press R1, then L2 to lock onto Maleficent herself

NEVER DO FINISHERS ON HER OR ELSE THE FIGHT WILL BE MUCH LONGER!

You can either do 2 ground hits, then Ars Arcanum, or 3 aerial hits, then Ars Arcanum

Once the ▲ button appears during Ars Arcanum, only do 5 hits and don't do the finisher of Ars

If you don't have enough MP to use another Ars Arcanum, then keep repeating 2 ground hits/3 aerial hits

Video Link: http://www.youtube.com/watch?v=2C98O3hYPEY

You can either put Stop on Customize or just hotkey Stop before entering the dark portal

Castle Chapel 2: When she is about to land, making a big shockwave, jump and immediately use Stop

You can either do a full aerial combo, then use Stop, or do an extra hit and Stop

Repeat until you're out of MP, use a Megalixir, use Stop again, then repeat your combo until she's dead

Video Link: http://www.youtube.com/watch?v=GxxXALAq37k

Alternative Strat: When the fight starts, hide in the thorns and summon Simba

Hold ▲ to charge Simba to full power, then release ▲ to use his full power

Repeat until Simba disappears, then start using the Stop strat above

Only use this strat if you're not good at the strat above!

Video Link: http://www.youtube.com/watch?v=EToOGnYyhFU

Castle Chapel: Go through the new pathway, don't fall off the pathway, and enter Grand Hall to fight Riku/Ansem

Grand Hall: Start by moving towards Riku to make him jump back

Move to the left to dodge his 1st attack, do 1 hit, then quickly do a full combo

It takes a total of 4 hits to make Riku/Ansem counterattack

If Riku/Ansem counterattacks with his normal attack 3 times in a row, then use a short Ars Arcanum

After the short Ars Arcanum, mash ▲ during the 2nd Ars Arcanum

When he powers up, stand right next to him, and guard his next attack.

If you guard his normal attack while you're right next to him, then he should do his spin counterattack

The timing of your 1st hit must be in the middle of the 3rd part of his laugh!

Hold the analog stick towards Riku/Ansem, then when you see Sora move a bit, press X

Do not use Ars Arcanum at all during this!

You can also use aerial combos as well like Mist and Cyber does, but it is riskier!

Audio Cue: "Ha ha h---", press X once to do 1 hit, then do a full combo

Visual Cue: Must see Sora move a bit, then do 1 hit and a full combo

Repeat until he's dead and you should be able to get the Dark Aura Skip

Video Link: http://www.youtube.com/watch?v=bcTY8IZIwtE

Exit the Grand Hall as a Shadow, jump down and go left, and go straight down to Great Crest

Great Crest: Jump to your right, then just go right towards the Entrance Hall and approach Kairi

Traverse Town (4th Visit)
Vacant House: Go to the 1st District, talk to Cid, and use the Red Trinity into the Alleyway

Alleyway: Jump over the boxes in your path and go straight into the Secret Waterway

Secret Waterway: Go all the way to the left, skip a cutscene, and approach Kairi

Once you got Oathkeeper, go back to the 1st District, talk to Cid, and leave

- During the Gummi Mission through the Dark Warp to Hollow Bastion 2, pause and "Select World" during the 3rd part

of the Dark Warp as shown in this picture: http://i.imgur.com/BHBhFT7.png

- Then just Warp Drive to Hollow Bastion

Hollow Bastion (2nd Visit)
Rising Falls: Just go straight to the Library

Library: Go upstairs to one of the two unskippable cutscenes in the game, then talk to Belle to get Divine Rose

Go all the way to Castle Chapel the same way you did in the 1st Visit

MENU 9: Equipment -> Sora -> Equip Divine Rose; Replace Ray of Light with White Fang

Abilities -> Goofy -> Remove Goofy Tornado; Equip Second Chance, MP Rage, and MP Gift

Customization -> Sora ->  ▲ = Gravity

[] = Aero

Goofy -> Change Support Actions from "Frequently" to "Constantly"

Castle Chapel: Touch the save point, go to Grand Hall, then enter the big Heartless Emblem to fight a Behemoth

Dark Depths: Just spam ground combos and Ars Arcanum when he's up, spam aerial combos when he is stunned

Use Cura when you need to and use Aero if you want

Video Link: http://www.youtube.com/watch?v=5A4_Tvs63eE

MENU 10: Equipment -> Sora -> Replace White Fang with Omega Arts

Abilities -> Sora -> Unequip Tech Boost, Equip Leaf Bracer and Air Combo Plus 2

\-> Donald -> Equip Leaf Bracer and Cheer

End of the World
Gate to the Dark: Go outside

Final Dimension: Use 3-4 Gravitys on the Invisibles and just use aerial combos on the Angel Stars

You can open the chest within the Angel Stars battle area if you want for a Elixir

Go all the way to the end of the area to fight a Arch Behemoth

Spam Gravity on the Arch Behemoth, then do ground combos once you're out of MP

Use Ars Arcanum when you have 3 MP afterwards and aerial combos when it's stunned

There is a 5% chance that this Arch Behemoth will drop a Omega Arts

So if that happens, then replace Raven's Claw with it after World Terminus (Olympus Coliseum)

Video Link: http://www.youtube.com/watch?v=vrMkKLIS0Nk

MENU 11: Equipment -> Sora -> Replace Raven's Claw with Ray of Light

Giant Crevasse: Go straight and jump on the save point, then jump into the light

World Terminus: Go into the little blue balls and enter the blue fire up ahead

World Terminus (Olympus Coliseum): Summon Simba immediately and pause a bit while starting up the summon animation

Hold ▲ until Simba's charge bar pasts the "6 MP-mark", then let go of ▲.

Just in case you don't know what I mean by "6 MP-mark": http://i.imgur.com/83nawRC.png

In terms of the picture above, the 1st roar needs to be release

Now hold ▲ and use Simba's full power three times in a row

If you see the 1st Defender walking towards you after the 1st roar, step back a bit, then hold ▲

Leave after you see the quick white flash on the screen

Video Link: http://www.youtube.com/watch?v=VlTawPl8P1U

World Terminus: Keep moving foward into the little blue balls and enter the next blue fire

World Terminus (Atlantica): Do two hits to the big Sea Neons and use Firaga until they die

Then just kill the Screwdivers and Aquatanks with full combos

Video Link: http://www.youtube.com/watch?v=LBd-1gdpVzA

World Terminus: Move foward and enter the green fire

World Terminus (100 Acre Wood): Open the chest next to you, touch the save point, and leave to enter the red fire

World Terminus (Hollow Bastion): Use 3-4 Gravitys on the Invisibles, then spam aerial combos

Examine the computer, use 2 Gravitys on 1 Invisible and kill off the other one

Open the chest, leave, then jump into the next room to fight Chernabog

Evil Grounds: Just spam aerial combos

Move away from him when he does his Fire Pillar attack

Attack from behind his head when he does his flamethrower attack

Also try to land on him or the volcano when you kill him

Video Link: http://www.youtube.com/watch?v=djguJjhEJh8

Go down through the volcano into Linked Worlds

Linked Worlds: Spam Gravity on the Arch Behemoth until you're out of MP, then spam ground combos

Use Ars Arcanum if Goofy gives you MP and make sure you hotkey Stop

MENU 13: Items -> Stock -> Use a Cottage

All Darkballs die within two hits, so kill them as quickly as possible

Spam 4-5 Gravitys on the Invisibles and kill all of them EXCEPT FOR ONE!

When there is one Invisible remaining, use Stop on it

Do an aerial combo and quickly go to the Emblem Door

Summon Simba immediately once you see the last Invisible die

Hold ▲ to charge Simba to full power and release ▲ when Simba has reached full power

Keep doing this until Simba disappears, then enter Final Rest

Video Link: http://www.youtube.com/watch?v=c5ywM9nIOP0

Final Rest: Open the chest to the left to get a Megalixir, then examine the Door twice

MENU 14: Items -> Sora -> Stock all Items and put all of your Elixirs and Megalixirs in your Item Inventory

Equipment -> Sora -> Replace Ray of Light with Raven's Claw

Abilities -> Sora -> Equip MP Rage

\-> Shared Abilities -> Equip Superglide

Homecoming: Try to enter the Secret Place, then approach Riku/Ansem

Ansem will either start with his low swip attack, (Dark Blow), or his Shock Slash attack

If he starts with his Dark Swipe attack, then you can easily attack him into the left corner

When his Guardian guards him, then use Ars Arcanum if you have enough MP or attack him in the back

Only in this fight, he will give a very large visual cue when he is about to Submit you

Dodge Roll away from him when he approaches you to Submit you after the large visual cue

If you, Donald, or Goofy gets Submitted, then use Ars Arcanum when he brings up his Energy Barrier

Heal when you need to and use Aero if you want to

Video Link: http://www.youtube.com/watch?v=gowfWCV2d6k

Use a Cottage before entering the fight with Darkside III

Use the 1st Ars Arcanum after doing either a four aerial hits or a full aerial combo

Spam more aerial combos when he moves his right arm and another Ars Arcanum

After the 2nd Ars Arcanum, jump on his arm, do two ground hits, and a 3rd Ars Arcanum to kill him

Video Link: http://www.youtube.com/watch?v=FzRcJYhXXlU

Ansem II will start with either Dark Rush, Dark Blow, or his vertical attack

So wait to see what he starts out with and react to it

If he uses Dark Rush, you can either immediately Guard it or roll out of the way, then Guard it

Again, use Ars Arcanum or attack him from the back when his Guardian guards him

When he has 2 bars of HP left, he will use his Dark Shadow DM

Hold up throughout the entire DM, dodge roll at the end of it, and quickly use a Elixir

You can prevent him from using Dark Shadow if you attack him at the right time before he uses it

After his Dark Shadow DM, his next attack will either be Dark Rush or he'll try to Submit you

Remember that you have Leaf Bracer, so you can heal to avoid attacks without being interrupted

Video Link: http://www.youtube.com/watch?v=EM_LqtZs-Rg

The Void: Start the fight with using Aero, just spam aerial combos, try to heal before getting hit and when needed

Video Link: http://www.youtube.com/watch?v=eCt1Xv5D08c

Approach the Shadows and use Ars Arcanum, combo them until they die, then hit the 1st Room Core 3 times

Video Link: http://www.youtube.com/watch?v=wWiIuzbS0tQ

Spam aerial combos on the Artillery and you should be pushed back either once or twice

Video Link: http://www.youtube.com/watch?v=JslBHQCzz3c

Spam 5 Blizzara on the ground, Ars Arcanum, and aerial combos on the Darkballs

Video Link: https://www.youtube.com/watch?v=noemmpx70Tg

Make sure you start moving to the left or right before attacking to make sure you dodge the normal bolts

Use Cura with Leaf Bracer's effect when he is about to do his lightning bolt attack

His attack pattern is 1, 1, 2, special, normal, special

Use Aero if you want to so that you won't die in three hits

Use a Megalixir after defeating the World of Chaos Face, but during his death animation

Video Link: http://www.youtube.com/watch?v=K5ShOw4Y7yw

Spam Gravity until you have 3 MP left and either do a combo or Ars Arcanum if it lets you

Take out the 3rd Room Core

Video Link: http://www.youtube.com/watch?v=ugoTekQ7QYg

Approach the Main Core to lock onto it, land, use 3 Gravitys in the air, and hit it a couple times

Video Link: http://www.youtube.com/watch?v=uehpTNvywsM

Use Aero at the beginning of the fight and spam aerial combos until his DM starts pulling you away

When his DM is pulling you away, recast Aero and use a Megalixir once the DM ends

Then just spam aerial combos until he's dead for good and heal when necessary

Video Link: http://www.youtube.com/watch?v=6fw53ZYXBlQ